Backing up a bit.

tokens

The holidays were busy. I accomplished exactly nothing. Well, except for one important thing. My original project is being put on hold for a while. I realized something very important, and if you are a programmer (and happen to be following this…the odds of which are slim, I know), then you have been expecting this: I have absolutely no idea what I’m doing.

That said, I’m going to tackle something a little simpler. I’m going to port a board game into Java. It’s going to be a board game where you don’t need a sophisticated interface or hidden information (no hidden hand cards yet…I’ll wait to program network play until I can get hotseat down). It will be, in short, a dry run. Something simple so I can practice my programming ability without needing to know as much about graphics.

It will still use OpenGL, specifically LWJGL. So, I’m working toward that ultimate goal. It’s just something a little more attainable. We’ll see how it goes.

Above is a scan of some tokens from the game. Do you know what it is?

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